Crytek UK developing Homefront 2 (2014 release projected) - [link]
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for people who dont play Online a PvP stat system like Super Smash Bro's Melee... so you can see who rates the best out of all your mates, should record everything like distance walked, distance driven, bullets fired, deaths, kills, suicides, and comparisons between Profiles like Player 1 has 140 kills to player 2 etc...
All teh good ideas in there have been mentioned elsewhere. All your bad ideas have already been said and slammed.Anyway, TS Stories aren't famous for been quick and straight forward, TS1 does that, none of the others.No thankyou. No flying vehicles, maybe a hover vehicle at most.Yes, the "R1, L1 Toggle" idea for suits is a good idea. Doesn't mean you should add a pointless Red suited Cortez. Hopefully the "Creat an Attire" system is implemented where, if you want a red cortez, create the attire for him and you have your attire.It'll be like the Create-A-Character idea, but in stead of adding pointless characters at the end, you got your new design, but the character edited still has a meaning. The "Hooded Teeth Mummy" still is "Teeth Mummy", but he managed to find something better than just bandages. Still has the back story of the mummy - how he got to where he was - who he is, but he dressed up differently.This meansNo face changer, you got the characters default faceCannot change height and size of characterHair can be changed.
Yes, the "R1, L1 Toggle" idea for suits is a good idea. Doesn't mean you should add a pointless Red suited Cortez. Hopefully the "Creat an Attire" system is implemented where, if you want a red cortez, create the attire for him and you have your attire.It'll be like the Create-A-Character idea, but in stead of adding pointless characters at the end, you got your new design, but the character edited still has a meaning. The "Hooded Teeth Mummy" still is "Teeth Mummy", but he managed to find something better than just bandages. Still has the back story of the mummy - how he got to where he was - who he is, but he dressed up differently.This meansNo face changer, you got the characters default faceCannot change height and size of characterHair can be changed.
Sorry if there were some topics about TS4 BEFORE this one but I'm new to the forum and don't have time to read all of the information on this site :/ I've just searched for "timesplitters 4" topic but this one is shown as the oldest, so sorry if something was written before. My reply for rezo35:
1.IMO the "4 Player Co-op in TS4" wouldn't fit good. 2 player Co-op is great as it is. Can you imagine 4 players doing one story mission?What difficulty should be to make the game challenging or what amount of bots?
7.I loved the idea of the crossbow in TS2!!!I also think that they should have made more of this kind. Sword could make a good alternative - mostly for medievalheads It could be solved like the "sword" in Halo - one cut=instant kill..This would add the "stealth" ways for killing other players/bots.
Crytek UK is going to start developing me soon!
Flying Vehicles? really? They don't fit in at all with the concept of TS. I don't think there should be any vehicles at all. But certainly not flying vehicles.
Hey, what's up with his ass?!
I have said it once and ill say it again. NO REGENERATING HEALTH! If you want that, I think there are many other shooters out there that does it. I want a challenge where kids don't fall back to build up their health. I like the classic, old health bar system as it has always mad the matches funner to play. I also think that having health bars would keep the Call of Duty campers away.
I also think it's silly to say 'I want a challenge, where kids don't fall back to build up their health', isn't it more challenging if you think people so easily and so often have the chance to fall back and regain health? You also have the same advantage.
That's the same as saying that they have a slim chance of finding armour or a medkit because of the distance you are between health spots.
You sure do love the classic feeling of the first TS, don't you? And I agree about the flying vehicles.